Racing Gears Advance

A GBA racer worth a second lap

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RETRO NEWS

Happy Friday, retro friends! Hope you all had a great week and that the weekend allows plenty of retro gaming time. o7

This week’s retro news has ghosts, Pokémon, and one very slow moving balloon.

I’ve been playing this Ghostbusters fan hack through several of its previous updates, and it continues to be one of my favorite fan projects out there. The latest update adds even more to the 1990 Genesis game, including new characters, costumes, cheat codes, a minigame, and plenty more.

RetroSync is also bridging generations with a wireless adapter that will let players trade Pokémon between original Game Boy Advance hardware and Nintendo Switch, with a launch planned for early December.

And Taito’s 1980 arcade shooter Balloon Bomber is back, joining Hamster’s ever growing Arcade Archives lineup on modern consoles.

Sega’s Ghostbusters Fan Update Adds Even More Paranormal Goodies

The massive ROM hack adds new characters, cheat codes, costumes and another minigame. Read more here...

RetroSync Bridges the Gap Between GBA and Switch Pokémon

The $51 wireless adapter lets players trade Pokémon between original GBA hardware and Switch. Read more here...

Taito’s Balloon Bomber Floats Onto Modern Consoles

The 1980 arcade shooter joins Hamster’s Arcade Archives lineup on modern platforms. Read more here...

PRESS START

An Introduction To Today’s Game

Some games earn the title of hidden gem so often that it almost stops meaning anything. Racing Gears Advance might actually deserve it.

You will find this one all over hidden gem lists and videos for racers and the Game Boy Advance in general. I did not discover it until I was an adult, but I have loved it ever since.

It is an arcade racer built around drifting, shortcuts, weapons, licensed cars, and just enough challenge to keep you coming back.

This is one of those games that will eat up your time without you knowing it.

BEHIND THE PIXELS

Let’s Dive Into The Game

If you have never played it, Racing Gears Advance is a combat racer played from an angled overhead view. Think Micro Machines, but with weapons, upgrades, and actual licensed cars.

It was developed by Orbital Media, and despite the small GBA screen, there is a surprising amount going on once a race gets started.

There are twelve racers to choose from, driving cars like the H2 Hummer, Dodge Super 8 Hemi, Lotus Typhoon, and Chevrolet SSR. The drivers are more than different faces, too.

Each has their own ability that can change how you approach a race. One sends opponents spinning if they make contact with you, while another gets a speed boost every time they are hit by a weapon.

The controls are simple. Press A to accelerate, B to brake, and let off the gas in a corner to powerslide. Before each race you can spend that racer's funds on oil slicks, smoke screens, nitro boosts, and land mines.

The computer drivers are capable racers. They can make mistakes just like you do, which keeps the challenge honest. One of my biggest pet peeves in racing games is rubber banding. When the computer falls behind, it will rubber band or cheat, and give advantages to AI cars in order to catch up to you (hello modern Mario Kart). But not here. If you lap an opponent, you earned it.

The main mode is the championship, and there are five of them with five tracks each. Finishing races earns funds for upgrades like tires, engine, and weapon storage, and tires matter because tracks switch between snow, dirt, and other conditions. Here is the catch: upgrades and unlocked tracks belong to each racer, so every driver has to earn their own.

Up to four players can race over link cables but very player needs their own cartridge, since single cartridge play is not supported.

The graphics are beautiful and clean, with 2D sprites that show a fair amount of detail. The screenshots here don’t do the game justice due to the games motion blur but I really do dig the graphics.

The camera is tuned so scenery does not hide your car, and a small arrow marks your spot if you drive behind something. The game also runs smoothly even when a lot is happening on screen.

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GAME INFORMATION

  • System: GameBoy Advance

  • Year Released: 

    • 2004 (PAL)

    • 2005 (NA)

  • Developer: Orbital Media

  • Publisher: (NA) Orbital Meda, (EU) Zoo Digita Publishing

  • MobyGames:

    • Critics: 81 (10Reviews)

WHERE TO PLAY

  • The original copy or emulation will be your best bet in playing the original version.

  • Original Copies of the Game (All prices in USD)

    • Loose: $44

    • Complete: $61

    • New/Sealed: $134

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GAME OVER

Why You Should Play This

So why play it today? The controls are tight, the frame rate stays smooth, and the computer drivers do not cheat to catch you. When you lose a race, you know exactly why. This is one of the best racing games on the GBA period.

With twenty five tracks and a long list of upgrades, there is plenty to dig into and there’s hidden shortcuts to reward anyone willing to replay a course a few times.

You will need an original cartridge and a way to play it. A Nintendo DS sequel was announced but later cancelled, which makes this the only finished game in the series. Which is a shame, because this one is a blast to play.

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