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- Gemfire
Gemfire
Unite the land, avoid the plague, and pet the dragon.

Title screen: Turn-based betrayal, with a hint of medieval spice.
PRESS START
I was probably around twelve when my step dad brought home this peculiar Koei cartridge. While I typically shied away from their dense historical strategy games like Romance of the Three Kingdoms, something about Gemfire's fantasy setting caught my attention.
Dragons, wizards, and medieval kingdoms felt more approachable than ancient Chinese politics.
The box art promised something different from Koei's usual fare. Instead of historical generals, there were magicians and mythical creatures locked in strategic combat.
My stepdad had stumbled onto what would become one of the more unique entries in the SNES strategy library.
Little did I know this would spark a deeper appreciation for strategic complexity that would eventually lead me to fall in love with grand strategy games like Civilization, where managing entire civilizations requires the same careful planning and foresight.
Release Info: 1992 (SNES) Developer: Koei Publisher: Koei
BEHIND THE PIXELS
Gemfire throws you into the continent of Ishmeria, where six powerful wizards have been freed from their magical gem prisons.
Your goal is straightforward: unite the land under your banner while preventing the tyrannical use of the Gemfire crown.
The overworld map, where you'll spend most of your time, lets you manage resources, forge alliances, and navigate random events that can upend your carefully laid plans.
Plague can devastate your armies, while beneficial events might boost your treasury or reveal hidden treasures if you’re good to your people. This unpredictability keeps you constantly adapting your strategy.

The true battlefield? Spreadsheets and side-eye from Prince Erin.
When armies clash, the game transitions to an overhead battle screen where positioning and timing determine victory. You take turns with the computer, moving units across hex grids, reinforcing weak flanks, and coordinating attacks between your archers, cavalry, and spellcasters.
Building defensive barriers and choosing when to charge or hold position creates genuine tactical decisions.
Unlike games where combat resolves automatically, here you're actively commanding each engagement, deciding whether to flank with cavalry while your wizard unleashes area spells, or pulling damaged units backs.
The turn-based nature means every move counts. One poorly positioned unit can collapse your entire battle line, while a well-timed cavalry charge can shatter the enemy's formation and turn the tide completely.

Time to settle disputes the old-fashioned way: with tiny swords and turn order.
Koei's signature complexity shines through multiple layers of gameplay. You're not just moving armies around a map. You're managing food supplies, maintaining loyalty among your subjects, and carefully timing when to deploy your most powerful magical units.
The soundtrack deserves special mention, featuring sweeping pieces that perfectly capture the medieval fantasy atmosphere.
Gemfire falls into that comfortable middle ground where genuine quality meets fond memories. Its deliberate pacing might frustrate modern players accustomed to instant gratification, but there's something deeply satisfying about its methodical approach to conquest.

Legendary units: because taxes and archers only get you so far.
It does get a bit repetitive once you figure out the money making route (Cultivation is OP!), and fight a couple dozen battles.
The game's greatest strength lies in making you feel like a medieval ruler wrestling with complex decisions. Every choice carries weight, from which territories to attack first to how much gold to spend on mercenaries versus infrastructure.
Random events keep you humble, reminding you that even the best strategies can crumble when fate intervenes.
Where to play today:
● Unfortunately, Gemfire has not received any modern remasters or collections.
● Based on recent sales data, loose SNES cartridges typically sell for $25-40 on eBay and used game stores. Complete in box copies can range from $60-95 depending on condition.

The RNGod Giveth and Taketh
EXTRA LIVES

Cover Art: Medieval spreadsheets and dragons are definitely part of the Imagination Series.
SOUND CHECK
GAME OVER
What strikes me most about returning to Gemfire is how it respects your intelligence, though in a distinctly old-school way. The game doesn't hold your hand with tutorials or constant guidance, it expects you to learn through experimentation and failure.
Originally, this was balanced by a substantial, beautifully illustrated manual that provided essential lore and mechanics explanations (worth checking out on Internet Archive as a fascinating artifact of when games came with these gorgeous printed guides we've lost today).
Without that manual context, the game's sink-or-swim approach can feel both refreshing and potentially alienating.

Before wiki, we got amazing game manuals.
There's something admirable about this design philosophy, even if it's less accessible than today's achievement-driven, hand-holding approach.
Gemfire may not revolutionize the strategy genre, but it represents something valuable: a bridge between accessibility and complexity that few games manage to cross successfully.
For players willing to meet it on its terms, Gemfire offers a quiet kind of magic that still burns decades later.

Like the first issue, this game doesn’t have a game over screen. So instead, enjoy a shot from the intro and pet the dragon!
Power Ups: Retro gear I recommend
• Retro-Bit USB Controller
That iconic SNES feel for PC games.
Get it on Amazon
• Miyoo Flip V2 Handheld Console
This pocket-sized flip-top beauty is the Game Boy Advance SP of emulation.
Play classics from NES to PS1 on a crisp 3.5” screen, with built-in storage and a carrying case to boot.
Get it on Amazon
• The Sega Mega Drive & Genesis Encyclopedia
A must-own for Sega fans — every 16-bit title cataloged with commentary, trivia, and love. From Chris Scullion’s excellent encyclopedia series.
Get it on Amazon
PLAYER 2 PRESS START
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